head to head

Distance cover artvsMetal Slug 4 cover art

DistancevsMetal Slug 4

Distance leans Execution (Pure Mechanics); Metal Slug 4 leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION5 /10
DistanceMetal Slug 4

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Distance

full breakdown

Metal Slug 4