head to head
Divinity II: Developer's CutvsSouth Park: The Stick of Truth
Divinity II: Developer's Cut leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).
Divinity II: Developer's CutSouth Park: The Stick of Truth
Axis by axis
Execution4 vs 3
Divinity II: Developer's Cut leans harder on execution: Action combat is forgiving with decent positioning
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 6
Divinity II: Developer's Cut leans harder on optimization: Build choices, gear and quest routing carry the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

