head to head
DKO: Divine KnockoutvsTagPro
DKO: Divine Knockout leans Execution (Competitive PvP); TagPro leans Execution (Competitive PvP).
DKO: Divine KnockoutTagPro
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance2 vs 1
DKO: Divine Knockout leans harder on variance: Arena hazards add mild chaos to knockouts
Optimization3 vs 4
TagPro leans harder on optimization: Map routes, button plays and power-up timing are studyable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

