head to head
DmC: Devil May CryvsGenji: Days of the Blade
DmC: Devil May Cry leans Execution (Practiced Mastery); Genji: Days of the Blade leans Execution (Practiced Mastery).
DmC: Devil May CryGenji: Days of the Blade
Axis by axis
Execution7 vs 6
DmC: Devil May Cry leans harder on execution: Angel/demon stance weaving is demanding but softer than mainline
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
DmC: Devil May Cry leans harder on optimization: Color-coding turns encounters into solvable matching puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

