head to head
DmC: Devil May CryvsGuacamelee!: Gold Edition
DmC: Devil May Cry leans Execution (Practiced Mastery); Guacamelee!: Gold Edition leans Execution (Practiced Mastery).
DmC: Devil May CryGuacamelee!: Gold Edition
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
DmC: Devil May Cry leans harder on variance: Limbo levels are authored spectacle, not random
Optimization6 vs 5
DmC: Devil May Cry leans harder on optimization: Color-coding turns encounters into solvable matching puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

