head to head
DmC: Devil May Cry asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
Ninja Theory's stylish-action reboot with angel-demon stance switching through a shifting Limbo.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
DmC: Devil May Cry leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
DmC: Devil May Cry leans clearly harder on execution.
DmC: Devil May Cry
Angel/demon stance weaving is demanding but softer than mainline
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
DmC: Devil May Cry
Color-coded enemies dictate fixed answers
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Red Dead Redemption 2 leans a little harder on variance, though the gap is small.
DmC: Devil May Cry
Limbo levels are authored spectacle, not random
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
DmC: Devil May Cry leans clearly harder on optimization.
DmC: Devil May Cry
Color-coding turns encounters into solvable matching puzzles
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.