head to head

Do Not Feed the Monkeys cover artvsPokémon Moon cover art

Do Not Feed the MonkeysvsPokémon Moon

Do Not Feed the Monkeys leans Optimization (Pure Optimization); Pokémon Moon leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
Do Not Feed the MonkeysPokémon Moon

Axis by axis

Execution2 vs 1

Do Not Feed the Monkeys leans harder on execution: Clicking feeds and typing searches, mild time pressure only

Reads0 vs 1

Pokémon Moon leans harder on reads: Scripted trials and trainers; competitive play is a niche mode

Variance4 vs 4

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Do Not Feed the Monkeys

full breakdown

Pokémon Moon