head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Managing gladiator training and economy against fight outcomes you can only tilt.

Optimization · Pure Optimization
Growing a floating base by solving resource chains and research order against scripted ocean threats.
Domina leans Optimization (Systems & Chaos); Raft leans Optimization (Pure Optimization).
Raft leans a little harder on execution, though the gap is small.
Domina
You manage from outside the arena, hands barely matter
Raft
Shark hook-attacks require minimal timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Domina
AI opponents and crowds follow mappable behaviour
Raft
Shark and seagull AI are scripted with no player modelling
Domina leans a little harder on variance, though the gap is small.
Domina
Fight outcomes carry real RNG you cannot fully control
Raft
Island loot tables and resource drift introduce randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Domina
Training schedules, equipment and resource economy decide dynasties
Raft
Raft expansion, food chains, and research order are solvable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.