head to head

Don't Scream cover artvsPeggle cover art

Don't ScreamvsPeggle

Don't Scream leans Variance (Pure Chaos); Peggle leans Variance (Pure Chaos).

EXECUTION3 /10READS0 /10VARIANCE6 /10OPTIMIZATION2 /10
Don't ScreamPeggle

Axis by axis

Execution3 vs 2

Don't Scream leans harder on execution: Keeping your voice steady is the only physical test

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 7

Peggle leans harder on variance: Bounce physics chaos decides most shots

Optimization2 vs 4

Peggle leans harder on optimization: Angle planning and power choice for setups

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Don't Scream

full breakdown

Peggle