head to head
Don't StarvevsDuskers
Don't Starve leans Variance (Systems & Chaos); Duskers leans Variance (Systems & Chaos).
Don't StarveDuskers
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 8
Duskers leans harder on variance: Unknown ship layouts and unseen creatures dominate
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

