head to head
Don't StarvevsSpace Rangers HD: A War Apart
Don't Starve leans Variance (Systems & Chaos); Space Rangers HD: A War Apart leans Optimization (Systems & Chaos).
Don't StarveSpace Rangers HD: A War Apart
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 6
Don't Starve leans harder on variance: World generation, season timing, and loot rolls are highly random
Optimization7 vs 8
Space Rangers HD: A War Apart leans harder on optimization: Trading, equipment routing and war planning are the real game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

