head to head
Donkey Kong 64vsTomb Raider
Donkey Kong 64 leans Optimization (Practiced Mastery); Tomb Raider leans Optimization (Practiced Mastery).
Donkey Kong 64Tomb Raider
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Tomb Raider leans harder on variance: First-run trap and secret locations are unknown
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

