head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
The N64 collectathon that buries five playable Kongs in collectibles.

Optimization · Practiced Mastery
Sequencing demolition order as a puzzle while dodging fixed patrols.
Donkey Kong 64 leans Optimization (Practiced Mastery); Wrecking Crew leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong 64
Moderate platforming and minigame dexterity
Wrecking Crew
Dodging foes with no jump demands careful movement
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong 64
Scripted bosses and enemies
Wrecking Crew
Enemies cycle fixed patrol patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong 64
Little randomness; secrets known once found
Wrecking Crew
Every wall and ladder is visible from the start
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong 64
Routing five Kongs through collectible checklists
Wrecking Crew
Demolition order is a solvable sequencing puzzle per stage
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.