head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
A 3D platformer where DK smashes through fully destructible terrain hunting buried treasures.

Optimization · Practiced Mastery
The action-leaning Game Boy Color Zelda where rotating the seasons reshapes the overworld.
Donkey Kong Bananza leans Optimization (Practiced Mastery); The Legend of Zelda: Oracle of Seasons leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong Bananza
Punch-heavy traversal and boss fights
The Legend of Zelda: Oracle of Seasons
The combat-heavy Oracle with denser action
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong Bananza
Enemies follow scripted behaviour
The Legend of Zelda: Oracle of Seasons
Bosses run scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong Bananza
Buried secrets unknown until dug up
The Legend of Zelda: Oracle of Seasons
Hidden seasonal secrets before discovery
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong Bananza
Destructible terrain rewards creative routing and collectible hunting
The Legend of Zelda: Oracle of Seasons
Season-switching puzzles and dungeon logic
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.