head to head
Donkey Kong JuniorvsGalaga: Demons of Death
Donkey Kong Junior leans Execution (Pure Mechanics); Galaga: Demons of Death leans Execution (Pure Mechanics).
Donkey Kong JuniorGalaga: Demons of Death
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Galaga: Demons of Death leans harder on variance: enemy pattern and drop randomness
Optimization2 vs 3
Galaga: Demons of Death leans harder on optimization: minor scoring-route strategy
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

