head to head
Donkey Kong JuniorvsLuftrausers
Donkey Kong Junior leans Execution (Pure Mechanics); Luftrausers leans Execution (Pure Mechanics).
Donkey Kong JuniorLuftrausers
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Luftrausers leans harder on variance: Spawn patterns vary slightly
Optimization2 vs 3
Luftrausers leans harder on optimization: Part combos tweak the score game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

