head to head
Donkey Kong JuniorvsSanabi
Donkey Kong Junior leans Execution (Pure Mechanics); Sanabi leans Execution (Pure Mechanics).
Donkey Kong JuniorSanabi
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 3
Sanabi leans harder on optimization: Boss patterns are learnable but execution still dominates
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

