head to head
Donkey KongvsGhosts 'n Goblins Resurrection
Donkey Kong leans Execution (Practiced Mastery); Ghosts 'n Goblins Resurrection leans Execution (Pure Mechanics).
Donkey KongGhosts 'n Goblins Resurrection
Axis by axis
Execution8 vs 9
Ghosts 'n Goblins Resurrection leans harder on execution: Brutal jump and throw precision under relentless pressure
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Ghosts 'n Goblins Resurrection leans harder on variance: Some spawn randomness keeps runs from full memorisation
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

