head to head
Donkey Kong asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Execution · Practiced Mastery
The 1981 arcade classic of climbing girders and dodging barrels.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Donkey Kong leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Donkey Kong leans clearly harder on execution.
Donkey Kong
Frame-tight jumps over barrels under arcade pressure
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong
Fixed arcade patterns, nothing adapts
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Donkey Kong
Barrel bounces add slight unpredictability
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Donkey Kong
Stage patterns and score routes fully learnable
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.