head to head
Donut CountyvsFingerbones
Donut County leans Optimization (Light / Casual); Fingerbones leans Variance (Light / Casual).
Donut CountyFingerbones
Axis by axis
Execution1 vs 0
Donut County leans harder on execution: Moving a hole; near-zero dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Fingerbones leans harder on variance: The story is hidden information revealed once
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

