head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A relaxed puzzle toy about swallowing a town with a growing hole.

Variance · Light / Casual
A short horror walking sim that tests nothing but willingness to read the notes.
Donut County leans Optimization (Light / Casual); Fingerbones leans Variance (Light / Casual).
Donut County leans a little harder on execution, though the gap is small.
Donut County
Moving a hole; near-zero dexterity
Fingerbones
Walking and reading notes - no dexterity involved
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Donut County
No opponent at all
Fingerbones
No opponent of any kind
Fingerbones leans a little harder on variance, though the gap is small.
Donut County
Puzzle solutions hidden only briefly
Fingerbones
The story is hidden information revealed once
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Donut County
Light swallow-order puzzles, easily solved
Fingerbones
Finding all notes is a trivial exploration checklist
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.