head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A relaxed puzzle toy about swallowing a town with a growing hole.

Variance · Light / Casual
A one-sitting horror walk that tests nothing beyond willingness to continue.
Donut County leans Optimization (Light / Casual); The Park leans Variance (Light / Casual).
Donut County leans a little harder on execution, though the gap is small.
Donut County
Moving a hole; near-zero dexterity
The Park
Walking forward is the entire interaction
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Donut County
No opponent at all
The Park
Scripted scares with no adaptive presence
The Park leans a little harder on variance, though the gap is small.
Donut County
Puzzle solutions hidden only briefly
The Park
The story is fixed, merely unknown the first time
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Donut County
Light swallow-order puzzles, easily solved
The Park
Nothing to solve - a guided narrative tour
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.