head to head
Doom (1993)vsGeometry Wars: Retro Evolved
Doom (1993) leans Execution (Pure Mechanics); Geometry Wars: Retro Evolved leans Execution (Pure Mechanics).
Doom (1993)Geometry Wars: Retro Evolved
Axis by axis
Execution8 vs 9
Geometry Wars: Retro Evolved leans harder on execution: Twin-stick dodging in swarming bullet chaos
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 4
Doom (1993) leans harder on optimization: Level routing and resource management determine survival efficiency
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

