head to head
Doom (1993)vsWRC Generations
Doom (1993) leans Execution (Pure Mechanics); WRC Generations leans Execution (Pure Mechanics).
Doom (1993)WRC Generations
Axis by axis
Execution8 vs 9
WRC Generations leans harder on execution: Perfect inputs through narrow rally stages would dominate outright
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Doom (1993) leans harder on variance: Enemy placement is fixed but unknown on first run through levels
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

