head to head
DOOM (2016) asks more than Gal*Gun 2, and the gap is execution.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
An on-rails comedic shooter testing precise aim against scripted waves.
DOOM (2016) leans Execution (Pure Mechanics); Gal*Gun 2 leans Execution (Pure Mechanics).
DOOM (2016) leans clearly harder on execution.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Gal*Gun 2
on-rails aiming and timing precision
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
Gal*Gun 2
scripted enemy waves, no adaptation
Gal*Gun 2 leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Gal*Gun 2
minor randomness in encounters
DOOM (2016) leans clearly harder on optimization.
DOOM (2016)
Rune and weapon mod picks meaningful.
Gal*Gun 2
weapon/route choice
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.