head to head
DOOM (2016) asks more than Gravity Rush Remastered, and the gap is execution.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A gravity-manipulation action game that lives or dies on aerial movement mastery.
DOOM (2016) leans Execution (Pure Mechanics); Gravity Rush Remastered leans Execution (Pure Mechanics).
DOOM (2016) leans clearly harder on execution.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Gravity Rush Remastered
gravity-shift platforming and aerial combat control
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
Gravity Rush Remastered
no adaptive opponents, all scripted foes
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Minimal encounter randomness.
Gravity Rush Remastered
minor enemy spawn randomness
DOOM (2016) leans clearly harder on optimization.
DOOM (2016)
Rune and weapon mod picks meaningful.
Gravity Rush Remastered
upgrade tree and mission routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.