head to head
DOOM (2016) asks more than LEGO Rock Band, and the gap is optimization.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
Family-friendly rhythm charts where hitting scrolling notes on time is everything.
DOOM (2016) leans Execution (Pure Mechanics); LEGO Rock Band leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
LEGO Rock Band
Perfect inputs literally full-combo every chart
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
LEGO Rock Band
No opponent - charts never adapt
DOOM (2016) leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
LEGO Rock Band
Note charts are fixed and visible
DOOM (2016) leans clearly harder on optimization.
DOOM (2016)
Rune and weapon mod picks meaningful.
LEGO Rock Band
Overdrive activation timing is the only strategy layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.