head to head
DOOM (2016) asks more than Little Red Riding Hood's Zombie BBQ, and the gap is optimization.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A run-and-gun shooter testing aim and dodging against scripted zombie waves.
DOOM (2016) leans Execution (Pure Mechanics); Little Red Riding Hood's Zombie BBQ leans Execution (Pure Mechanics).
DOOM (2016) leans a little harder on execution, though the gap is small.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Little Red Riding Hood's Zombie BBQ
Aiming and dodging waves of zombies is the whole loop
DOOM (2016) leans a little harder on reads, though the gap is small.
DOOM (2016)
Demons scripted attack patterns.
Little Red Riding Hood's Zombie BBQ
Enemies follow scripted spawn patterns, not adapting minds
Little Red Riding Hood's Zombie BBQ leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Little Red Riding Hood's Zombie BBQ
Minor enemy spawn randomness, nothing meaningful to map
DOOM (2016) leans clearly harder on optimization.
DOOM (2016)
Rune and weapon mod picks meaningful.
Little Red Riding Hood's Zombie BBQ
Weapon choice and positioning offer light tactical depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.