head to head
My Hero One's Justice 2 asks more than DOOM (2016), and the gap is reads.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
An anime arena fighter where execution and reading opponents in PvP matter most.
DOOM (2016) leans Execution (Pure Mechanics); My Hero One's Justice 2 leans Execution (Pure Mechanics).
DOOM (2016) leans a little harder on execution, though the gap is small.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
My Hero One's Justice 2
combo execution, timing, movement in arena fights
My Hero One's Justice 2 leans clearly harder on reads.
DOOM (2016)
Demons scripted attack patterns.
My Hero One's Justice 2
human opponents adapt combat choices live
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Minimal encounter randomness.
My Hero One's Justice 2
minimal randomness in combat resolution
DOOM (2016) leans a little harder on optimization, though the gap is small.
DOOM (2016)
Rune and weapon mod picks meaningful.
My Hero One's Justice 2
character/build selection, combo routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.