head to head
Planet Puzzle League asks more than DOOM (2016), and the gap is reads.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.

Execution · Pure Mechanics
A fast tile-matching puzzle testing speed swapping and chain construction.
DOOM (2016) leans Execution (Pure Mechanics); Planet Puzzle League leans Execution (Pure Mechanics).
Planet Puzzle League leans a little harder on execution, though the gap is small.
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Planet Puzzle League
Lightning-fast panel swapping under pressure is the core skill
Planet Puzzle League leans clearly harder on reads.
DOOM (2016)
Demons scripted attack patterns.
Planet Puzzle League
Versus play involves anticipating opponent garbage timing
Planet Puzzle League leans a little harder on variance, though the gap is small.
DOOM (2016)
Minimal encounter randomness.
Planet Puzzle League
Panel colors are random but rapidly mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
DOOM (2016)
Rune and weapon mod picks meaningful.
Planet Puzzle League
Chain and combo patterns have known optimal stacking
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.