head to head
DOOM (2016)vsSin and Punishment
DOOM (2016) leans Execution (Pure Mechanics); Sin and Punishment leans Execution (Pure Mechanics).
DOOM (2016)Sin and Punishment
Axis by axis
Execution8 vs 9
Sin and Punishment leans harder on execution: Simultaneous aiming, dodging and melee at relentless pace
Reads1 vs 0
DOOM (2016) leans harder on reads: Demons scripted attack patterns.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

