head to head
Doom Eternal asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Execution · Practiced Mastery
A fast solo FPS where managed aggression and weapon swapping sustain you.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Doom Eternal leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Doom Eternal leans clearly harder on execution.
Doom Eternal
Weapon swapping and movement push the hands hard.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Doom Eternal leans a little harder on reads, though the gap is small.
Doom Eternal
Demon AI is scripted, not adaptive.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Grand Theft Auto: San Andreas leans a little harder on variance, though the gap is small.
Doom Eternal
Encounters are designed, not randomised.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Doom Eternal leans a little harder on optimization, though the gap is small.
Doom Eternal
Resource loops and weapon priority are solvable.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.