head to head

Doom II: Hell on Earth cover artvsTouhou Kaikidan: Mystic Square cover art

Doom II: Hell on EarthvsTouhou Kaikidan: Mystic Square

Doom II: Hell on Earth leans Execution (Pure Mechanics); Touhou Kaikidan: Mystic Square leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10
Doom II: Hell on EarthTouhou Kaikidan: Mystic Square

Axis by axis

Execution8 vs 9

Touhou Kaikidan: Mystic Square leans harder on execution: Threading dense danmaku patterns is a pure dexterity ceiling

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Doom II: Hell on Earth leans harder on variance: Ambush placements are hidden until triggered on first run

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Doom II: Hell on Earth

full breakdown

Touhou Kaikidan: Mystic Square