head to head

Door Kickers cover artvsThief: The Dark Project cover art

Door KickersvsThief: The Dark Project

Door Kickers leans Optimization (Pure Optimization); Thief: The Dark Project leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE4 /10OPTIMIZATION8 /10
Door KickersThief: The Dark Project

Axis by axis

Execution4 vs 3

Door Kickers leans harder on execution: Real-time adjustments help but pause-planning removes twitch pressure

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Door Kickers leans harder on variance: Enemy placements are hidden until doors open

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Door Kickers

full breakdown

Thief: The Dark Project