head to head
Dota 2vsStarCraft 64
Dota 2 leans Optimization (Grand Arena); StarCraft 64 leans Optimization (Grand Arena).
Dota 2StarCraft 64
Axis by axis
Execution6 vs 7
StarCraft 64 leans harder on execution: Macro-micro speed matters even hampered by N64 controls
Reads8 vs 6
Dota 2 leans harder on reads: Drafts and ganks revolve around adaptive opponents.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 8
Dota 2 leans harder on optimization: Item builds, timings, and lane theory are deep.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

