head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A classic beat 'em up sequel where the Lee brothers avenge Marian with kicks and knees.

Execution · Practiced Mastery
Fast 90s shooter movement and aim through maze levels packed with secrets.
Double Dragon II: The Revenge leans Execution (Practiced Mastery); Shadow Warrior leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Double Dragon II: The Revenge
Directional attacks and knee timing carry every fight
Shadow Warrior
Build-engine speed, aim and movement carry every firefight
Shadow Warrior leans a little harder on reads, though the gap is small.
Double Dragon II: The Revenge
Enemy thugs use fixed AI routines
Shadow Warrior
Multiplayer existed but enemies are scripted spawns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Double Dragon II: The Revenge
Minor enemy positioning randomness
Shadow Warrior
Secrets are fixed in place across playthroughs
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Double Dragon II: The Revenge
Learning stage layouts and abusing the hyper knee
Shadow Warrior
Level routes, keys and secret knowledge reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.