head to head
DownwellvsWrath: Aeon of Ruin
Downwell leans Execution (Pure Mechanics); Wrath: Aeon of Ruin leans Execution (Pure Mechanics).
DownwellWrath: Aeon of Ruin
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Downwell leans harder on variance: Procedural wells and shop offers vary runs
Optimization4 vs 5
Wrath: Aeon of Ruin leans harder on optimization: Relic system and weapon routing reward optimised play
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

