head to head
Dr. Mario 64vsMiddle-earth: Shadow of Mordor
Dr. Mario 64 leans Variance (Twitch Chaos); Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery).
Dr. Mario 64Middle-earth: Shadow of Mordor
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 1
Dr. Mario 64 leans harder on reads: versus mode against human opponents somewhat
Variance6 vs 4
Dr. Mario 64 leans harder on variance: random pill colors drive puzzle states
Optimization5 vs 6
Middle-earth: Shadow of Mordor leans harder on optimization: Intel gathering and exploiting known weaknesses solves fights
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

