head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A faster-paced action RPG where class builds and rival paths shape the run.

Optimization · Pure Optimization
A colonial-fantasy RPG won by faction routing and build optimization.
Dragon Age II leans Optimization (Pure Optimization); Greedfall leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age II
Faster action combat, modest input demand
Greedfall
Lock-on action combat, modest demand
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age II
Wave-based scripted enemies
Greedfall
Scripted enemy patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age II
Low randomness in encounters
Greedfall
Loot and check rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age II
Class builds and friend/rival paths reward planning
Greedfall
Faction routing, builds, crafting central
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.