head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A pausable tactics RPG where party build and tactic-slot planning win fights.

Optimization · Pure Optimization
A time-hopping JRPG sequel built on stagger combos, paradigm switching, and collecting tameable monsters.
Dragon Age: Origins leans Optimization (Pure Optimization); Final Fantasy XIII-2 leans Optimization (Pure Optimization).
Final Fantasy XIII-2 leans a little harder on execution, though the gap is small.
Dragon Age: Origins
Tactical pause combat, low input demand
Final Fantasy XIII-2
Real-time paradigm shifts and QTEs need modest timing.
Dragon Age: Origins leans a little harder on reads, though the gap is small.
Dragon Age: Origins
Enemy AI is scripted
Final Fantasy XIII-2
Boss behaviours are scripted and learnable.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age: Origins
Hidden rolls and loot tables
Final Fantasy XIII-2
Monster drops and timeline secrets until catalogued.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age: Origins
Tactics slots, builds, party synergy dominate
Final Fantasy XIII-2
Paradigm decks, monster builds, and stagger routing are the game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.