head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A pausable tactics RPG where party build and tactic-slot planning win fights.

Optimization · Pure Optimization
A calendar JRPG about routing social links and engineering persona fusion chains.
Dragon Age: Origins leans Optimization (Pure Optimization); Persona 5 Royal leans Optimization (Pure Optimization).
Dragon Age: Origins leans a little harder on execution, though the gap is small.
Dragon Age: Origins
Tactical pause combat, low input demand
Persona 5 Royal
Menu-driven combat; no mechanical skill demanded.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age: Origins
Enemy AI is scripted
Persona 5 Royal
Enemies use scripted weakness AI; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Age: Origins
Hidden rolls and loot tables
Persona 5 Royal
Shuffle time, fusion accidents, and crit rolls.
Persona 5 Royal leans a little harder on optimization, though the gap is small.
Dragon Age: Origins
Tactics slots, builds, party synergy dominate
Persona 5 Royal
Calendar routing, fusion, and confidant order are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.