head to head
Dragon Age: OriginsvsRage of Mages II: Necromancer
Dragon Age: Origins leans Optimization (Pure Optimization); Rage of Mages II: Necromancer leans Optimization (Pure Optimization).
Dragon Age: OriginsRage of Mages II: Necromancer
Axis by axis
Execution2 vs 3
Rage of Mages II: Necromancer leans harder on execution: Real-time control but not twitch-heavy.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

