head to head

Dragon Ball Gekishin Squadra cover artvsSmite cover art

Dragon Ball Gekishin SquadravsSmite

Dragon Ball Gekishin Squadra leans Execution (Grand Arena); Smite leans Execution (Grand Arena).

EXECUTION6 /10READS6 /10VARIANCE2 /10OPTIMIZATION6 /10
Dragon Ball Gekishin SquadraSmite

Axis by axis

Execution6 vs 7

Smite leans harder on execution: Third-person skillshots raise the aim floor.

Reads6 vs 7

Smite leans harder on reads: Jungle invades and ganks require opponent modeling.

Variance2 vs 3

Smite leans harder on variance: Buff timers and minor RNG only.

Optimization6 vs 7

Smite leans harder on optimization: Builds, relics, and rotations are theorycrafted.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dragon Ball Gekishin Squadra

full breakdown

Smite