head to head
Dragon Ball GT: Final BoutvsWWE All Stars
Dragon Ball GT: Final Bout leans Execution (Competitive PvP); WWE All Stars leans Execution (Competitive PvP).
Dragon Ball GT: Final BoutWWE All Stars
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance1 vs 2
WWE All Stars leans harder on variance: Slight hit randomness rarely decides outcomes
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

