head to head
Dragon Ball: Shenron no NazovsMad Max
Dragon Ball: Shenron no Nazo leans Execution (Practiced Mastery); Mad Max leans Optimization (Practiced Mastery).
Dragon Ball: Shenron no NazoMad Max
Axis by axis
Execution5 vs 4
Dragon Ball: Shenron no Nazo leans harder on execution: Action segments need modest timing and dodging
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Dragon Ball: Shenron no Nazo leans harder on variance: Some hidden item and path discovery
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

