head to head
Dragon Ball Z: Budokai Tenkaichi 2 asks more than WWE Legends of WrestleMania, and the gap is reads.

Execution · Competitive PvP
Arena-fighter execution and couch-versus prediction across an enormous anime roster.

Execution · Competitive PvP
Reversal-timing wrestling exchanges with a thin layer of versus-human guessing.
Dragon Ball Z: Budokai Tenkaichi 2 leans Execution (Competitive PvP); WWE Legends of WrestleMania leans Execution (Competitive PvP).
Dragon Ball Z: Budokai Tenkaichi 2 leans a little harder on execution, though the gap is small.
Dragon Ball Z: Budokai Tenkaichi 2
Beam clashes, vanish timing and arena movement reward fast hands
WWE Legends of WrestleMania
Grapple chains and reversal timing windows decide exchanges
Dragon Ball Z: Budokai Tenkaichi 2 leans clearly harder on reads.
Dragon Ball Z: Budokai Tenkaichi 2
Versus friends, baiting transformations and dodges matters
WWE Legends of WrestleMania
Versus humans, guessing reversal attempts adds a thin mind game
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 2
Full movesets are public knowledge
WWE Legends of WrestleMania
Outcomes follow inputs with little randomness
Dragon Ball Z: Budokai Tenkaichi 2 leans a little harder on optimization, though the gap is small.
Dragon Ball Z: Budokai Tenkaichi 2
A 120-character roster of matchup and item knowledge
WWE Legends of WrestleMania
Move chains and match-type knowledge are shallow but present
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.