head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Competitive PvP
Fast arena-fighter execution plus guessing games against a human opponent.

Execution · Competitive PvP
A genuine fighting game testing execution and opponent conditioning under anime skin.
Dragon Ball Z: Budokai Tenkaichi 3 leans Execution (Competitive PvP); Super Dragon Ball Z leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 3
Combo timing, dashes and beam clashes demand fast hands
Super Dragon Ball Z
Street Fighter pedigree shows - spacing and combo execution rule
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 3
Versus humans, baiting counters and vanish wars is prediction
Super Dragon Ball Z
Human opponents must be conditioned and baited
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 3
Almost nothing hidden once both rosters are known
Super Dragon Ball Z
Nothing hidden once movesets are learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon Ball Z: Budokai Tenkaichi 3
Character tiers and combo routes form a learnable layer
Super Dragon Ball Z
Skill-tree customisation and matchup study reward lab time
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.