head to head
Dragon Ball Z: Budokai TenkaichivsInternational Karate +
Dragon Ball Z: Budokai Tenkaichi leans Execution (Competitive PvP); International Karate + leans Execution (Pure Mechanics).
Dragon Ball Z: Budokai TenkaichiInternational Karate +
Axis by axis
Execution7 vs 8
International Karate + leans harder on execution: Pixel-precise kick timing and spacing
Reads5 vs 5
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
Dragon Ball Z: Budokai Tenkaichi leans harder on optimization: Character matchups and attribute builds are learnable systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

