head to head
Dragon Ball Z For KinectvsFighting Force
Dragon Ball Z For Kinect leans Execution (Pure Mechanics); Fighting Force leans Execution (Practiced Mastery).
Dragon Ball Z For KinectFighting Force
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Fighting Force leans harder on reads: Enemy waves attack in fixed patterns
Variance1 vs 1
Even - both lean on variance about the same.
Optimization2 vs 3
Fighting Force leans harder on optimization: Route choices and weapon use are shallow systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

