head to head

Dragon Ball Z For Kinect cover artvsNever Alone: Kisima Ingitchuna cover art

Dragon Ball Z For KinectvsNever Alone: Kisima Ingitchuna

Dragon Ball Z For Kinect leans Execution (Pure Mechanics); Never Alone: Kisima Ingitchuna leans Execution (Practiced Mastery).

EXECUTION5 /10READS0 /10VARIANCE1 /10OPTIMIZATION2 /10
Dragon Ball Z For KinectNever Alone: Kisima Ingitchuna

Axis by axis

Execution5 vs 4

Dragon Ball Z For Kinect leans harder on execution: Flailing accurate poses at the sensor is the only skill

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization2 vs 2

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dragon Ball Z For Kinect

full breakdown

Never Alone: Kisima Ingitchuna