head to head
Dragon Ball Z: Super Saiya DensetsuvsTorment: Tides of Numenera
Dragon Ball Z: Super Saiya Densetsu leans Optimization (Systems & Chaos); Torment: Tides of Numenera leans Optimization (Pure Optimization).
Dragon Ball Z: Super Saiya DensetsuTorment: Tides of Numenera
Axis by axis
Execution2 vs 1
Dragon Ball Z: Super Saiya Densetsu leans harder on execution: Turn-based menu combat, minimal physical skill.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Torment: Tides of Numenera leans harder on optimization: Stat allocation, Tide routing and artefact loadout reward system knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

